Beyond the ladder, clubs can run:
Knockouts. Classic single-elimination brackets. The draw is built after entries close, so the bracket always fits the actual field (top seeds get byes when it's short). The organiser picks how many seeds the draw carries — 2, 4, 8 and so on, with a recommended count for the field size. Seeds take their protected positions; everyone else is drawn at random, just like a real tournament. The draw shows every round — swipe between rounds on your phone. Win and you advance; champions land in the club's Hall of Fame.
Entering. A tournament may show an entry deadline ("Enter by…") — you can enter right up to the end of that day — and some cap the number of places, so the card says "Full" when they're gone.
Doubles tournaments. Entering a doubles event asks you to pick your partner first — search a club member, or type a name and email for someone not on Tennis Ladder yet. Partner can't make it after all? Until real results are in, use "Partner can't make it? Change your partner" on the tournament page to swap them yourself — no need to wait for the organiser. Either partner can withdraw the team.
Playing over weeks. Tournaments run over a period give every round a "Play by" date — either spread across the event's dates or a set number of days per round. Your fixture shows the date, and you'll get a heads-up three days before it's due, a nudge on the day, and reminders if it goes overdue — by email and notification. Consolation matches get the same treatment, with the consolation final set for finals day alongside the main final.
Advancing. The moment a new round's pairings exist — the groups feed the knockout, a round completes, or the consolation bracket fills — you get an email and a notification naming your opponent and your play-by date, so you can arrange the match straight away. No need to keep checking the bracket.
Group stages. Round-robin groups feeding into semis and a final — e.g. two groups of four where the winner of Group 1 plays the runner-up of Group 2. Standings show wins first, then head-to-head between two tied players, then game difference — so every game in every set counts, even in a dead rubber.
Box leagues. Everyone in your box plays everyone over the round (usually a month). Top finishers promote to the box above, bottom finishers drop — so you're always playing people at your level. Same tiebreak rules: wins, then head-to-head, then game difference.
Scoring formats vary — full best-of-three, Fast4, or a match tiebreak third set. Every competition shows its rules right at the top, so you always know the format before you play.